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Boom beach landing craft hq10
Boom beach landing craft hq10











boom beach landing craft hq10
  1. BOOM BEACH LANDING CRAFT HQ10 UPGRADE
  2. BOOM BEACH LANDING CRAFT HQ10 MODS
  3. BOOM BEACH LANDING CRAFT HQ10 PLUS

At level 7, the Headquarters gains a blue corrugated metal roof, a hatch on the roof and 3 poles at the back.It gains a pole on top, and the three crates are replaced by one, larger crate. At level 6, the roof changes entirely, becoming blue entirely except for the center.At level 5, the antenna gains a top, and the front entrance gains a white outline and a wooden door.At level 4, more blue boards and sandbags are added to the roof.At level 3, the Headquarters gains some sandbags on its roof and its sides.A small part of the roof has blue boards. At level 2, the Headquarters gains more sandbags on the ground and on the roof and crates against the wall.When starting your game, the Headquarters appears as a square structure with stone walls, a wooden roof, a small blue flag at the front corner, sandbags lying on the ground and a tripod on the roof.Indirect damage is able to destroy the HQ given that the HQ has already been sufficiently damaged by direct damage.Ĭheck out our Headquarters Damage Calculator to find out how the Headquarters Damage Rules affect your attack.The generator's bonus health will not be subtracted by the HQ damage rule, which instead directly damages the HQ itself. Indirect damage from the HQ damage rule and the Shield Generator's force field will not interact.These rules do apply to Outposts, Power Cores and Mega Cores as well.

BOOM BEACH LANDING CRAFT HQ10 PLUS

  • Example: A base has 3 buildings plus the HQ, so when those 3 buildings are destroyed, the HQ will have 40% of its health left.
  • The only exception is when there are 3 or fewer buildings on the base besides the HQ, where each destroyed building's damage is capped at 20%.
  • Example: A base has 10 buildings plus the HQ, so each building takes away 7% of the HQ's total health.
  • That 70% damage is distributed evenly across all the buildings on the base, so if a base has many buildings, then each building will do less damage.
  • When all of the Buildings on a base except for the HQ are destroyed, the HQ will have 30% health remaining.
  • This means that players can save a maximum of 6 layouts. More slots are unlocked at levels 14, 16, 18, and 20.
  • At HQ level 13, you can save up to 2 layouts.
  • At level 13, the Headquarters gains a button that allows you to save base layouts.
  • Destroying buildings on a base causes the Headquarters to take damage.
  • BOOM BEACH LANDING CRAFT HQ10 UPGRADE

    The higher the level your Headquarters is, the higher the level you can upgrade your buildings to.The higher the level your Headquarters is, the more buildings you will unlock.If the Headquarters is destroyed, the attacker wins the battle, the Victory Points, and all of the resources that were at risk.They have the same mechanics and health as a regular Headquarters. These Headquarters are owned by certain characters. The HQ receives damage whenever one of your base buildings is destroyed." If your HQ is destroyed, the attacking enemy wins the fight and can steal your resources. Upgrading the HQ unlocks new base buildings and upgrades. I don’t agree with it 100% and depending on your level some things on that list can be moved around, but it is a good overall guide."The Headquarters is the nerve center of your base.

    BOOM BEACH LANDING CRAFT HQ10 MODS

    One of the mods here, green rhino, has a pretty good list of upgrade priorities. There are so many mother questions I have before I can give you much more advice. You have a lot of catch up work to do already and if you don’t you’ll be one of these people on here complaining that they can’t do any upgrades because they can’t beat the players they are matched with when the reality is you can’t beat them because you fell so far behind. It can be hard to keep up at earlier HQ levels since they come so fast, but you need to stay on your boats and make sure you don’t fall any farther behind than you already are. That would put them at level 5 which is 4 levels below where they can be. You say you’re HQ9 and your boats have a capacity of 9. My second suggestion would be to get your boats up to the maximum level you can have them at. Once you learn to smoke them to the core they can be almost unstoppable against any base that doesn’t have a shield. Warriors aren’t very good until you reach HQ14 and unlock the smoke screen. With 5 boats I’d go with 2 boats of heavies and 3 boats of zookas. You’re better off using heavies and zookas. My first suggestion would be to not use warriors at your level.













    Boom beach landing craft hq10